AI Insights · Timothy · July 2024
Performance of Top 5 Zombie Games on Android in France Q2 2024
In Q2 2024, the top 5 zombie games on Android in France showed varied trends in downloads, revenue, and active users, with notable performances from [Last War:Survival Game](https://app.sensortower.com/overview/com.fun.lastwar.gp?country=US) and [Doomsday: Last Survivors](https://app.sensortower.com/overview/com.igg.android.doomsdaylastsurvivors?country=US).
In the second quarter of 2024, the top 5 zombie games on Android in France demonstrated diverse performance metrics. Here’s a closer look at their downloads, revenue, and weekly active users.
Last War:Survival Game from FirstFun saw a consistent increase in weekly revenue, peaking at approximately $275K in the week of April 22. Downloads followed an upward trajectory, reaching around 26K in early June. The game maintained a strong weekly active user base, climbing from 121K at the start of April to nearly 172K by the end of June.
Doomsday: Last Survivors by IGG.COM experienced steady weekly revenue, averaging around $36K throughout the quarter. Downloads saw a notable fluctuation, with a peak of about 26K in late April and a dip to around 7K in early June. The game’s weekly active users began at nearly 29K in early April, spiking to over 49K by the end of the month, and then stabilizing around 43K by the end of June.
Zombie.io - Potato Shooting from Joy Nice Games showed significant revenue growth, reaching approximately $36K in early May. Downloads peaked at over 31K in late April but declined to around 6K by late June. Weekly active users mirrored this trend, surging to over 45K in late April before settling around 19K towards the end of June.
Idle Outpost: Upgrade Games by AppQuantum demonstrated a gradual increase in weekly revenue, peaking at approximately $7.9K at the end of June. Downloads also grew, reaching a high of around 10K in early June. The game’s weekly active users showed a consistent upward trend, starting at around 13K in early April and climbing to over 26K by the end of June.
Plants vs. Zombies™ from ELECTRONIC ARTS maintained steady revenue, averaging under $130 weekly. Downloads fluctuated slightly, with a peak of approximately 5.4K in mid-May. The game’s weekly active users remained fairly stable, hovering around 25K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.